Category Archives: Project Mystic

Project Mystic Begins

I’ve spent a fair amount of time in Unreal so far, and I really enjoy the functionality it provides, however, I’ve come to realize one key concept, I begrudgingly moved away from C++ to C# a good foowee 15 years or so ago, and I really enjoy using it. Hands down it is my go-to language for development. Based on my goals of creating an online multiplayer game currently working under the code name “Project Mystic”, because I haven’t come up with a name yet, I and those aiding in the development of the game will be working within Unity. The goal is to make use of items such as Docker and Kubernetes along the way to create a service which can handle 500 – 1000 concurrent players at a time per world. How many worlds will there be? That is still to be determined. More details to follow in the coming weeks. Please ensure your tray table is secured and your seat is in its full upright position.